Monthly Report November 2013

Greetings! This month I managed to write a regular “monthly” report, not a “bi-monthly” one like the months before. I have heard your call (in the comments and in emails / twitter messages) so this month I will focus on the percentage composition of iOS vs Android, sales vs ads, countries etc. iOS vs Android First, I am going to fuel the ongoing debate about which market is the better one by presenting my own stats. In the past I mentioned that my iOS vs Android income is %50 / %50. This has changed over the last months. Below is my current income composition. At the moment, there is a 70% (iOS) to 30% (Android) ratio regarding my total revenue. “Android” does include google play store as well as 3rd party stores (amazon, samsung etc.). The only 3rd party store worth to mention though is “fuhu apps” which makes about 15% of my total Android sales revenue. There is little chance to make ad-revenue in those 3rd Party stores, since the common “get paid per install” model (like with Vungle or RevMob) always sends users to the google play store, and it is not allowed to link to google play from within an app that was downloaded from e.g. the amazon appstore.   Paid vs Ads The question wether it is better to use advertising in an app or better sell them as paid apps is also very interesting. If you have a look below you can see that I profit from both of the models. In my opinion, it greatly depends on the type of app you have created. For...